Player rotation? Possibly after teleport. Player.yaw is a pretty good indicator. Though, I can hardly read it :P
Specifying player direction after teleport. A decent guess would be in relation to your previous post.
I didn't ask why/hoe you knew, more like, rotating in relation to like they're previous location or what :p
Here's a hint - "out" is the teleporter the player is going to, and "src" is where they're coming from
Oh yeah, relative to current facing (f value). Player goes in teleporter and then f = f-(f*2) is their new f value. I dunno, that's a rough guess :P
Close, what I was looking for is that it's relative to the new teleporter. If the player goes in the teleporter backwards, they come out the other teleporter backwards as well, this applies to all yaw values, not just a difference in 180, though.
Comments on Profile Post by KILL3RTACO