Classes Are Now Available! It's been in development for a long time but the full class system is now being rolled out! We released level 1 and 2 of the new Craftsman class this past weekend and today, the first 2 levels of the Merchant class are now available. This coming Wednesday, we'll be unlocking the 2nd level of the Nobility class. You can select and upgrade to these classes and ranks right now via our all new Portal. Craftsman Class Changes: A whole bunch of previously limited Minecraft 1.5 and 1.6 items, such as redstone blocks and redstone comparators, are now unlocked at level 1 Hoppers, Droppers, Activator Rails, Daylight Sensors and more available at level 2 Fully unlocked enchanting. Everyone can now place and use enchanting tables anywhere (non-craftsman class members may still enchant swords, axes and bows) Potions! - For the first time ever on the main world of ImDeity, potions are available! Merchant Class Changes: The All New Auction system is available to all Level 1 Merchants Level 2 allows for more auctions as well as the ability to run Shops in the mall (existing level 1 shop owners will need to upgrade to level 2 within the next couple weeks in order to keep their shop) Shops are now taxed at 15% of income per day Nobility Class Changes: Level 2 unlocked. "Review points" requirement added -- players you recruit to your town can give you a score between 0 to 5 with /review. Total amount of points received will show on Portal rank page Logblock "toolblock" access at level 2. This is better than the level 1 Logblock as it allows you to check for griefing/theft without having to first place a block at the location Kingdoms plot price discount (50-100 Dei savings per plot, final number yet to be determined) Noble salary increase The 3rd level for all 3 classes will be after a few weeks of testing the level 1 and 2 classes. Our Wiki will be updated with more details on the new classes such as requirements and perks after the 3rd level classes are launched. Note that this is only the start of the launch of the new class system. We will be refining both the requirements and the perks for each class and rank over the next few weeks as we gather more information on how you all are using them.