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Zero Tolerance

Discussion in 'Kingdoms General' started by Xplosions, March 9, 2015.

  1. Xplosions

    Xplosions

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    Just putting this out there for all those who decide it is ok to steal from your current town and then move to a new town. This seems to be a semi-common thing done (as I have personally dealt with 2 of these issues now). So, for those of you who feel this is ok, if you move to Skyhold and we find out you have done this..we WILL immediately eject you from the town! We have a ZERO TOLERANCE for thieves and griefers!
     
  2. bcc_chicago

    bcc_chicago

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    Yes I too have had to deal with this problem. I do not like having to get town stuff back from departed residents that have taken things that are for our residents to there new town. and do not want anybody I can not trust in my town.
     
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  3. Mojinax

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    Seems like a town issue that could be summed up in the rules and also put in Skyhold's forum. But honestly, are you surprised? Big towns as such, and I'm sorry I'm clumping a few towns into once category, simply recruit who they can. Your towns are the type that hit accept on every single request and sit in /main waiting for people to join. You swoop in and pick people up, smother them for 30 minutes until they get their plot, and then visit their progress (if they prove to be decent) at least once a day. I'm not faulting you for that. That's fine. It's not negligent, it's not detrimental to player retention - it just doesn't solidify your beliefs and rules.

    I'm by no means a model of a good mayor, but I think I did a few things right. I don't have a big town. I'm not against big towns, I'm not for them. If I were to be more active, when it comes to recruiting, I'd simply throw my message in /recruit and let people message me. I'd give them a tour of the town and if they would like to join, I would vet them privately. Questions like age, experience, if they have teamspeak, why join the town, and what can you do for the town. Pick and choose what questions you want. Now on top of that, give them some background to your town. Not the history, but rather what you want - what your vision for the town is. Get them invested, state your rules to them in a "hidden" way.

    When I go to a town spawn and see the rules on a board, I run right past them. In the case you're one of those towns that sticks people in a box that you can't get out with the rules posted on the wall, I am much more likely to teleport away than read those rules. If you don't want people stealing from your town, you be more careful. You can tell a lot about a person by the answers they give and how they type. I've denied multiple people from my towns based off of how they type. I understand text talk, cutting out letters as you see in "ur" and "u", and although I don't support or use that, I don't count it against someone. But if I see misspelled words, lack of commas, and scattered thoughts (difficulty understanding what the person means to say), it's almost an instant no. The way I see it, your typing style is a direct correlation between your intellect and your behavior. Stupid and reckless people will steal from you. You don't need geniuses in your town, you just need to vet out the bad eggs. Set a bar above the bottom.

    For town improvement, don't throw out a threat and expect it to be solved. Instead, see it as your fault and find other ways around it. If sacrificing a few players in your town means that you won't be stolen from, I'd say it's a good deal.

    Quite simply: Fool me once, shame on you. Fool me twice, shame on me.
     
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  4. Tychonyx

    Tychonyx

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    I am not entirely sure why you felt the gnawing urge to write a 3+ paragraph comment on the matter. If it has nothing to do with your town or anything you particularly stand for, why spend the time or energy writing anything at all except to provoke a response?
     
  5. bcc_chicago

    bcc_chicago

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    I think you might have missed the other half of the point. We recently had a new resident that came from another town join us. After he moved in, it was brought to our attention that they had taken stuff from their old town. The purpose this Forum is to state that if players think they can grief and steal from other towns and come to the safety of our town, they would be mistaken. We have a "Zero Tolerance" rule now for this type of behavior.
    I would be very hard for us to have a "Zero Tolerance" rule if they were not in our town.
     
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  6. smcallah

    smcallah

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    This was offered up in "Kingdoms General" and not in the town's own thread. Why can't someone join a discussion that is apparently meant for everyone with where it was posted?
     
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  7. super_soup

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    To be honest I find this immature and appaling. A persons ability to speak or write their language does not in any way define their maturity or intelegence levels. I personally know quite a few people who even at my age (17) still misspell some words. And sometimes this isn't even their fault. What if someone with mild dyslexia comes on. Hey, maybe they have trouble stringing a sentance together, but that doesn't mean they're going to steal from the town. What if you reject them? What kind of a person does that make you. If your saying that immature people are going to steal, then maybe you should take a look in the mirror, because it seems to me that you're the immature one. this is just a terrible thing to do. Maybe think about rewording your post before you offend more people.

    Have a nice day

    -S
     
  8. BarryX15

    BarryX15

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    First post says that you had issues with people taking stuff from Skyhold and then leaving Skyhold, second post says that you had issues with people taking stuff elsewhere and then joining Skyhold.

    If it is the first problem, why to post otherwise second time?
    If it is the second problem, why to state otherwise in the first post?
    If it is both problems, why to state two opposite things in two posts?

    And regardless of previous question, how you can check the exact amount of items being taken?

    The last question is based on a ticket i made on sunday. According to moderator that i discussed the ticket with, moderator's logblocking tool shows more than our wooden pickaxes so we cannot trust our wooden pickaxe.
     
  9. dannyotis13

    dannyotis13

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    If they weren't trust worthy then we wouldn't have them. I am pretty sure Deity wouldn't let us be walking round with a tool that is giving us "incorrect" information.
     
  10. BarryX15

    BarryX15

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    The information is not "incorrect", the information is "incomplete".

    EDIT: more explanation here.

    EDIT2:
    Lets have an example of a resident who took items from Skyhold and moved to Doha. When BCC discovers the theft and investigates the resident, he sees that the resident is in Doha, so he contacts Yogs and asks him to come and logblock chests himself.
    Unfortunately, the logblock is limited so although Yogs wants to return every item on the list, there may be still a lot of items missing, if the person took a full chest.
    (i am sorry to put specific names in)
    So although we have town staff members able to solve such issues and maybe even teach the resident to behave without calling a moderator, having limited logblock means we need to make a /ticket every time.
     
    Last edited: March 10, 2015
  11. dannyotis13

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    So it's not that we cannot Trust the wooden pickaxe, its that it is Outdated, So to speak.
    By that I mean, It could do with an update:
    e.g. Adding more results when using, It could show you 1 page of results, From there you can chose to look back over older logs, thing of it as being like the "/help" menu. This would make life easier for Mayors (town Staff in general) and for Server staff as it means that we can keep things more in town.
     
  12. bcc_chicago

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    Sorry for the confusion. (this might sound a bit sarcastic, but not intended that way)
    The 1st example is taking stuff from one town and moving to another (i.e. mine to other).
    The 2nd example is taking stuff from one town and moving to another (i.e. other to mine).
    Same issue different direction. But, I can only kick the ones in my town.

    Thank you for staying on topic.

    Let me clarify the point of this post. It is not to solve a problem. It is to state, We have a “Zero Tolerance” for steeling stuff from one town and moving to another.
    If a player takes stuff from their old town and moves to mine, they will be kicked.

    The reason behind that is because I hate it when people grab our stuff and think they can seek shelter another town.

    I thought people from other towns might have agreed with the concept of stealing being an undesirable behavior. Instead it was tuned into a /main recruiting topic and the defense of thieves with comments like “are you surprised”. This has nothing to do with recruiting noobs, This is a town to town resident transfers issue. I would have expected people to hear the point of this forum and not turn it into a, who spells and speaks better English topic. And my favorite… A spawn design issue.

    I would disagree with your assessment that people only people with good grammar are intelligent, and therefor trustworthy. It follows the same logic as she’s a witch because she weighs the same as a duck. More

    You stated that “scattered thoughts “are a direct correlation with intelligence….
     
    Last edited by a moderator: March 10, 2015
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  13. smcallah

    smcallah

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    It's certainly not outdated, that is just how the tool works because it can't show you an endless amount of data on screen. There are logblock commands that you would run to give you more information, but I don't really see ImDeity giving access to those commands though, as they could cause lag if overused.

    The original intention of the perk was to give people an idea of who destroyed blocks or placed blocks, which usually will work with showing the last 15 updates on that single block unless someone made more than 15 changes to that one specific block and scrolled the logs away.
     
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  14. Mojinax

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    Okay Tycho.
    At first I thought maybe I wasn't clear enough in my explanation. But no, it looks like I was too clear and clouded my message with things people do not generally want to hear. Here's the simple part - check your members out before you allow them in town. Sit down and talk with them. Talk with them about their day, or their building style, etc. Were they in a town before joining this one? Why did they leave? Try to get an idea of what kind of person they are. The worst I've gotten is someone simply getting agitated over me asking 3-4 simple questions, so there's virtually no harm is asking a few.

    I don't feel the need to defend myself over not accepting people whom I believe type and act incoherently. I aim for a more mature community and player base, and that's how I go about achieving it.

    Transferring towns still falls under recruitment, Chicago. They either saw your town, your advertisements, or one of your staff had talked to them. Once they leave a town or plan to leave a town, they are on the same level as a "noob" (using your word) looking for a town. I did not derail the thread, I merely see a connection where maybe you do not, regarding the haphazard recruitment of people to towns and the fact that these people did bad things before joining. To make a real life connecting point - When you apply for a job, they make sure you're not a felon. That's the NUMERO UNO thing they check for.

    And you'd be right to think everyone believes stealing is an "undesirable behavior". No duh - there's a rule not to steal. If you would like to fault me and poke fun at me for attempting to give some useful information, very well. But I'll fault you with shooting out a blatant threat to anyone who wants to join Skyhold (not in the Skyhold forums? I mean, you didn't make the threat on behalf of ALL the towns) regarding the breaking of server rules.

    This thread, in a week, will be very hard to find. No one joining Skyhold will see it. Maybe if it were in your forums, yeah, they MIGHT be the person that checks the town's forums before they join, but I doubt it. This is not the way to go about getting people to stop joining your town after they have just stolen. It's regurgitating the rules to apply (Not in the sense of a town application, for clarification) to a specific town on the server in a less official way than the staff, and a more official way than some player saying it to you. So you're welcome for my advice, I'm sorry if you don't find it particularly useful. I hope you have other ideas.

    *Since you very snidely argued the semantics of what I posted...

    And yes, I know you were not the initial poster of this thread, in case you were wondering.
     
    Last edited: March 10, 2015
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  15. bcc_chicago

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    I might have been a bit harsh. And for that, I do apologize. I also did not intend for the “Zero Tolerance” statement to be viewed as a threat. It was more of a statement to other towns that, if they have a problem with residents that have pillaged the town just prior to leaving, we will not harbor them. I was hoping our extradition policy would serve as more of peace of mind to other towns that have had similar experiences.

    Since the start of this thread, we had one of our residents stolen from. It was a huge multi-trip looting by two perpetrators of a merchant’s personal chests of high valued items. While public plot permissions allowed for this to happen (not the smartest thing), only a three day ban was enforced.

    As for accepting new players with little or no history on the server, I am a believer in give someone a chance. Does it always work out work out? No. But there are a few large towns that take in the new players and give them a chance to live in and enjoy the protection of a town. If we don’t allow new players a chance then the server will get stale. This is one of the reasons my recruiting criteria are more relaxed. Even the most vetted and intelligent player can still be a thief. Let’s look at the real world and compare a smash and grab vs. a large Ponzi scheme. Which one of them made millions and are living on a beach in some other country?
     
  16. Xplosions

    Xplosions

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    The town thread for Skyhold has been updated to reflect this issue. The issue, as bcc stated was not a recruitment issue, was not put out there as a "threat", but merely to let people know we wont tolerate it and we will inform the prior town if we find out they are doing this. We have had 3 people take items from our town just before moving to a new one. One of those people actually returned the items, while the other 2 did a large theft that required a rollback as the items were not returned. The other issue was someone stole from another town and came to ours. While we can do nothing about the members who took items from our town, we can (and will) do something about those that have taken from another town and found themselves living in the "safety" of Skyhold. The point of this thread was to see what other people's views were on this topic...not to start a war waging about recruiting, spawns, etc. But hey, I guess since I didnt do it how some people would have, guess that makes me a bad mayor?
     
  17. Sephronia

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    Hi all,

    I think this discussion has wound down and those involved have made their points, some gracefully, some not.

    As we discussed earlier, Xplosions, I think inter-town talks are a good idea, even if it's just to say 'X player has been evicted/left our town because of Y reasons'. The only other people that can really do any kind of 'background check' on players are the Mods, and that's only for stuff that has been dealt with by the Mods. I'm sure there is plenty of stuff that falls under Town Matters that most of the server do not know about, and unless you know who to ask, you're back at square one.

    I couldn't find it on the Forums, but I was under the impression there had been player discussion regarding possibly getting a version of the Ledger that tracked player movement in and out of Towns etc. I think that could be a useful tool.

    Many thanks,
    Seph
     
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  18. Mojinax

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    I agreed that stealing is bad and offered advice to help prevent allowing thieves into your town. You're not a bad mayor, you run a successful town. "The point of this thread was to see what other people's views were on this topic..." What I wrote is my view. It's partially your fault for letting them in, so be more careful with whom you let in. Don't discredit my opinion because you don't like how I type it or that it doesn't completely agree with you.
    At least pretend to be objective. And if you plan on deleting this post for my response to Seph's quote, please simply delete that portion. Seems like something that would happen.
     
  19. Xplosions

    Xplosions

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    I do plan to start up a "Black List" conversation with the mayors of the towns within the Kingdom of Aesir. If any other mayors of towns that are not within our kingdom wish to have access to this conversation, feel free to let me know and I will add the mayors to the conversation. I will also provide the ability to add people, so that the mayors of the towns can add in their assistants if they feel it is needed.
     
  20. SaintThunder

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    At least pretend to not be offended. I mean, omigosh, you're bothering to point it all out anyway, feel comfortable with it. Hold your head up high and smile. Be proud. Seems like something that should be, anyway.
     

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