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Saddles for voting?

Discussion in 'Suggestions / Ideas' started by BarryX15, July 13, 2013.

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  1. BarryX15

    BarryX15

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    Players want saddles.

    Server wants votes.

    Reward top 10 voters with saddle every month?
     
  2. thejacoborg

    thejacoborg

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    Any way to get saddles would be awesome in my opinion, considering the extreme rarity now.
     
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  3. ngennaro

    ngennaro

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    Good idea Barry :p
     
  4. smcallah

    smcallah

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    I still question the claimed rarity of saddles at this point. Several people have claimed to have double chests full of saddles since horses came.

    We had from October 2012 until April 2013 when there were dungeon chests in the mining world. Plenty of time for people to collect many saddles. So they're out there. I see plenty of saddles being taken from and put in chests the last few days.

    As that supply dwindles they'll be in the DeityShop or something else figured out. But giving out just 10 a month would be pretty stingy. Is the idea to use them on horses or to sell them for thousands of dei?
     
  5. Lord__Xemnas

    Lord__Xemnas

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    Sorry to be the bubble burster, but this is impossible.

    Think about this..
    There is only chance to vote per day, and the same amount of days in a month for everyone so therefore all those that vote everyday or even 29/30 will be the "top ten". This would mean that there is no "top ten" because more than 10 people vote for ImDeity everyday.

    If I'm missing something tell me, but that's how I'm seeing it.
     
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  6. jayden_murfy

    jayden_murfy

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    What if someone votes around 28 times or more in a month they get a saddle?
    It just seems like a reasonable idea to me..
     
  7. ngennaro

    ngennaro

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    IMO it should be this: if you vote 25 times in a month you get a saddle. if you vote every single day for a month 2 saddles and like 100 extra dei. But that's just me :p
     
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  8. eltono999

    eltono999

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    How about we sell saddles in the deity shop, to prevent people going to *ahem* extremes to get them?
     
  9. Bilko

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    What about if saddles were handed out as rewards for the spleef/pvp events? That way it encourages players to get involved + avoids taking another item out of the player market and into the hands of the Deity Shop.
     
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  10. RLindsey2

    RLindsey2

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    Or we could let the dungeons chests come back to mine on every other reset. ;)
     
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  11. BarryX15

    BarryX15

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    Scared by another possible mass despawn including loss of saddles, armors and leads, i take saddle and armor off my horse and store it into chest every time after ride. Not every chest transfer means that said item is traded between players.

    So far few clever merchants took advantage of rarity of saddles, with no profit for server at all. Waiting for supply to dwindle means waiting for players to lose interest and results in no profit for server again. This applies for selling in DeityShop as well as for rewarding voting players, regardless if 10 or 100 saddles would be given away.
     
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  12. heinz_gruber

    heinz_gruber

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    I would say for every 20 votes you give the server you should get a saddle.

    I also thought about quest npcs. surely you could set up some quests that reward saddles?

    Either of these options would keep people voting/playing for a regular supply of 1 saddle every 20 days or if it is quest related each time they complete the quest. so if they get lost or stolen they probably have a spare lying around somewhere. so what if saddle value goes down slightly, that just makes it more fun for the majority.

    Most of the players who have the hoard of saddles are the ones who spent ages mining when caves were still in the world.

    The rest of us were building towns and therefore to us saddles are rare as rocking horse manure.

    There is always a way to even out the game somewhat to make it fair for everyone.
     
  13. DeadShotm1

    DeadShotm1

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    Good idea, but coupled with voting is the only way I would think this would work, since you can't do quests over and over.
    I would say they are rare, because they are sold 1,500 a piece at the mall. Compare that to an item that had no natural appearance on the server before and after the update, leads (which are just as if not more useful than saddles), which are sold for 99.99 at DeityShop.
     
  14. heinz_gruber

    heinz_gruber

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    Well 1 Quest would be the way to get your first saddle. Voting every day for 20 or so days gets you another saddle.
    A Quest reward saddle would mean not having to wait 20 days. even if it can only be done 1 time.
     
  15. Driver_X

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    I'm not that clever as Barry but I want to throw my 2 Dei here ^^


    I'd add the obvious that server not only has no profit with this but losses a lot as well, players paid ~200 Dei on a saddle (and much more on horse items) for them to disappear (not server's fault ikr), now to have it back we've got to pay over 1000 Dei for a saddle due to supposed saddle scarcity. It is not the end of the world, but as prices raise, people's interest lowers, that is annoying and is worsened by the feeling that staff does or nothing or that maybe it is even...

    Approved by Staff?

    I don't know much about it, but the main concern about horses prior the update was lag, some players were fairly sure (and conformed) that Deity would not implement horses due to that. Now that they are here everyone seems to have forgot that and to believe horses (and saddles) are for everyone. I'd not be surprised if 'ride-able' horses are meant to be a luxury item for a few (even tho saddle monopoly goes against 'no power concentration' policy), so that the best way to control horses on server is by controlling the amount of saddles.
     
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  16. thejacoborg

    thejacoborg

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    On the day after 1.6 was added, the price of saddles went from ~400dei/saddle to over 1500dei/saddle. Lots of people then put their saddles on their horses to prevent the horses from despawning, and when all of the horses on the server suddenly despawned many saddles were lost. I'd be very surprised if anyone is still holding on to a chest of saddles, considering each saddle is now worth upwards of 2k. Almost no one is selling saddles, while there is still a very high demand for them.
     
  17. ngennaro

    ngennaro

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    I feel there are many ways to give out saddles. Voting is on but here are a few others:

    Top 10 in the weekly section of war get a saddle
    As Heinz said top 3 or 4 in spleef get a saddle
    Modified mcmmo that gives saddles as a drop on low level skills? (Like level 40 excavation gives a 4 percent chance to get a saddle)
     
  18. SaintThunder

    SaintThunder

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    To be completely honest, I am surprised at the number of people who think that there isn't already some sort of plan for saddles. Horse armor was added to the shop, leads have been added to the shop, and nametags have been added to the shop. So that only leaves saddles. Apparently it occurred to far fewer people than I expected that maybe saddles will be introduced in some way at a later time? Fact of the matter is saddles aren't all that scarce. Some stingy people just happen to be hoarding their saddles away for a little longer so they can make more money off of them. Which is funny because it isn't like they need the money anyway. I suppose we all have to feel accomplished somehow, right?
     
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  19. Mojinax

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    Overcomplication.
     
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  20. smcallah

    smcallah

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    When did I say any such thing? I never said every chest transfer was a trade. I simply stated a fact.

    Since when does the server need to make a profit? The dei that goes into DeityShop is gone forever from the economy. That's not a profit system for the server.

    Really? So what's the point of someone doing the actual work to mine and collect items if we're just going to "make it fair for everyone?"

    Because you chose to build a town and not mine for items I should penalize the people that took the time to mine those items and have a chance to sell them in the player economy? Should I also build a town for the players that instead chose to mine so that I can make it fair for them too?

    Double chests full of saddles have not been sold. You know that I can check the chest logs for a single item right? That's why I made the comment that I've seen many move into and out of chests since horses were launched. But no where near the amount that people have claimed to have since that day.

    Since people don't seem to get it at this point. I'll make it very clear. I don't wish to interfere with the player based economy at this time. Because there are players with these saddles that have earned the right to sell them. I don't need to be setting an arbitrary price in the DeityShop since they are obtainable on the server from other players. And the prices will only be what the market bares. Those people that have saddles will be unable to continue selling them at a high price and have to settle on something lower before they inevitably return as an item in the DeityShop or by some other means.

    Also, we do all realize that if dungeon chests are somehow put back in mining that saddles are still pretty rare, correct? There's not going to be some major abundance that will lower the price of saddles back to what it was. Heck, saddles could barely be given away before horses were announced. I'm really surprised that more people weren't trying to collect saddles from other players as soon as they were announced.
     
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